Provenance and verification

Know where it came from.

This guide is a visual clarity rewrite of the older Scuba Guides and the supplied Gladiator community documents. Source-derived mechanics remain traceable, while historical and current claims are labeled separately.

Scuba Guides disclaimer. This is an independent community guide based on older Scuba Guides source material. It is not an official GunZ publication, endorsement, or guarantee of current Steam/remaster behavior.

Scope note. This edition does not attempt Steam/remaster mechanic verification. Mechanics are identified as source-derived guidance, historical claims remain historical, and the community directory is limited to the three maintained destinations supplied for this guide.

Coverage ledger

Every source has a destination.

38 source entries are mapped into the guide’s lesson pages.

01. Gladiator Preface-20260817T072714Z-1-001/01. Gladiator Preface/02. History of Gladiator.docxHistory of GladiatorSource-derived Part 1
01. Gladiator Preface-20260817T072714Z-1-001/01. Gladiator Preface/03. Bad Habits.docxBad HabitsSource-derived Part 1
01. Gladiator Preface-20260817T072714Z-1-001/01. Gladiator Preface/04. Technical List.docxTechnical ListSource-derived Part 1
01. Gladiator Preface-20260817T072714Z-1-001/01. Gladiator Preface/05. Move List.docxMove ListSource-derived Part 1
01. Gladiator Preface-20260817T072714Z-1-001/01. Gladiator Preface/Gladiator Community Links.docxGladiator Community LinksSource-derived Part 1
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/01. Momentum Control.docxMomentum ControlSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/02. Angles.docxAnglesSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/03. Massives.docxMassivesSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/04. Phase Slash.docxPhase SlashSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/05. Delayed Slash.docxDelayed SlashSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/06. Angle Slash.docxAngle SlashSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/07. Tip Slash.docxTip SlashSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/09. Ground Juggle.docxGround JuggleSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/10. Turtle Strategies.docxTurtle StrategiesSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/11. Recoil Mechanics.docxRecoil MechanicsSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/12. Animation Locking.docxAnimation LockingSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/13. Aiming your Slash.docxAiming your SlashSource-derived Part 2
02. Gladiator Basics-20260817T072716Z-1-001/02. Gladiator Basics/14. Useful Practice Tips.docxUseful Practice TipsSource-derived Part 2
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/01. The State of the Fight.docxThe State of the FightSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/02. One Step Theory.docxOne Step TheorySource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/03. Deconstructing Movements.docxDeconstructing MovementsSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/04. Counter Attacking.docxCounter AttackingSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/05. Effective Patterns.docxEffective PatternsSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/06. Feints.docxFeintsSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/07. Triangle Theory.docxTriangle TheorySource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/08. Zero Movement.docxZero MovementSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/09. Sacrificial Moves.docxSacrificial MovesSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/10. Fighting Around a Block.docxFighting Around a BlockSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/11. Distances.docxDistancesSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/12. iFrames.docxiFramesSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/13. Forcing Angles.docxForcing AnglesSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/15. Maintaining a Combo.docxMaintaining a ComboSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/16. Escaping a Combo.docxEscaping a ComboSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/17. Ground Combat.docxGround CombatSource-derived Part 3
03. Advanced Gladiator-20260817T072717Z-1-001/03. Advanced Gladiator/18. Kodachi Style.docxKodachi StyleSource-derived Part 3
Acknowledgements

Community knowledge.

The source history names Cerb3rus, Hymnosi, Mymomiscool, Deviok, DolphinRider, Lede, and Monk among others. Their names and contributions are retained as historical attribution from the supplied Scuba Guides material, not as independently verified rankings or current endorsements.