Scuba Guides source note. This lesson is based on the older Scuba Guides and the supplied source archive. It is an independent community clarity rewrite, not an official GunZ publication; mechanics are not verified for the current Steam/remaster client.
Lesson content
Zero Movement
The idea is quite simple. STOP moving momentarily. This should be in bursts of no more than a single second when done in a fast paced fight. Zero Movement is a type of feint, but not quite a feint. It’s simply stopping and attempting to mess with the enemies thinking of what they were expecting you to do. Try throwing a couple of these into your fights. You’ll be shocked how many people will run point blank into you without phasing, or open themselves up for a counter attack. Most don’t expect this to happen - Even the best gladiators in the game will fall for this gag, just because it’s out of the norm.