Scuba Guides source note. This lesson is based on the older Scuba Guides and the supplied source archive. It is an independent community clarity rewrite, not an official GunZ publication; mechanics are not verified for the current Steam/remaster client.
Lesson content
This particular tactic requires you to utilize both foresight and the single step theory. The main idea is to force an enemy to attack or move in a specific direction that you force them into in order to maintain their offense. This means that it’s going to be harder for the opponent to safely land an attack, and increases the potential for you to recoil them.
Forcing Angles
The core concept of this theory is that people like to go in the path of least resistance, as well as favoring certain patterns or directions typically.
To force an angle, your goal is to utilize your block shapes AOE angle and dictate where the opponent will attack you by moving a single step in any direction.
For example : If you know the opponent likes to pass on your left and phase to your right, simply take a step to your right, and turn 90 degrees to the left. This will typically force them to pass directly in front of where you step to, and they’ll end up slamming directly into your block and getting recoiled.
Another example is moving one step in such a way that they’ll naturally want to move where you want them to, otherwise they will not be able to continue attacking you. Forcing angles is 100% about how you position yourself.